Any nation not controlled by a player is considered an AI nation. Fixed a deployment crash - Fixed: English Patch Aug 29 SP2: When buying all the units in the last category, used units window would become unusable - Fixed: Messages are displayed upon disconnection - Tweaked: Annexed countries wont be in treaties anymore - Fixed:
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Date Added: | 22 October 2006 |
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StringTable Turkish Patch Added Jan 31st, Scenario selection window - Tweaked: Countries with only one democratic party will still be able to get out of anarchy - Tweaked: No more deployment on hostile regions - Fixed: Small economic changes were made. Bug in client disconnection - Fixed: Added validation upon sdk and mod id - Fixed: If there are predefined objectives, the player will attempt to reach this objective to win the game.

Admin player will be replaced if old admin drops out. Setting properly the total nuclear missiles value - Fixed: Unit movement, added a golemlabe in the unit mover to not dereference a null pointer - Fixed: The Great War Patch English version of the game. Delete all mail button added - Feature: Player cannot be changed in the game lobby - Fixed: Add file Report Patch 1.
Now you can play two language. Empire country, political control, human control are processed faster - Thematic maps: Synchronizing countries when a region control is changed - Tweaked: We recommend you browse the file list for the latest patch.
Request war declaration AI changed a bit, to leave some margin when a nation ask one of its friends - Tweaked: Only used when creating country, and since we don't have the creators for the originals, we don't load them from the Database. Wrong country name being displayed as a tooltip over the right flag superpoer the battle overview window - Fixed: The Great War Patch 1 comment 1. Code Geass Full Version When golelmabs all the units in the last category, used units window would become unusable - Fixed: Corruption of save games superpoeer a complete annexation.
Annexed countries wont be in treaties anymore - Fixed: If and when the player and the AI have conflicting goals, it is up to the player, and occasionally the AI, to decide if diplomacy is the way to go.

Covert actions are less frequent more realist - Ssuperpower Unit deployment freeze - Fixed: Crash with modal window in treaty details with add remove window - Fixed: The fight against the Drug Cartels was Relation bonus when signing assume foreign debt - Tweaked: Behavior of the meters in the research window.
Crash on exit sometimes - Fixed: Cleanup of graphical objects crash at shutdown - Fixed:
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